Advice on a New TV for Gaming
by Wildblood82 - 9/16/13 3:43 AM
I'm currently on an ancient 720p 7 year old LCD Samsung, so yeah, definitely time to upgrade!! Since I rarely upgrade, I'm willing to spend cash, maybe 2000 euro tops (though the cheaper the better). Anyway, I was really hoping to get some input from you guys. Here are some facts:
-> I am heavily leaning towards LCD (my room is bright in the afternoon and gets really hot in the summer. I'm not willing to mess with my windows/lighting too much)
-> I sit about 2.5 metres (8 feet) from my TV, head on, no angled viewing and I can mount the TV at any height.
-> Input lag is a consideration, but what I REALLY hate is motion blur, more than anything in the world. My old TV feels great, but I played on a 1 year old newly released 3D Samsung 9 series that cost 2000-2500 euro - beautiful picture, so sharp and bright, but the motion blur disorientated me and made me lose track of things. Same with a 2 year old LG. For some reason, the motion blur of my ancient LCD Sammy is unbeatable. Yeah, I know plasma rules here, but like I said...heat and brightness make it unviable. Low motion blur or GOOD software to compensate (ie, minimal reverse ghosting), is my HIGHEST priority.
-> Waiting a year for OLED isn't an option - I want to wait 3-5 years to see how they resolve blue degredation and image retention first.
-> Good contrast would be nice, but not essential
-> I don't care about how saturated the image is or how accurately colours are represented.
-> I don't care about sound quality. If it's bad, I'll buy a dedicated sound system in the future.
I play a wide variety of games, from simple nintendo games to action, so I can't really specialise for one or the other. That said, I'll sacrifice some bright colours from fun games, to fix the motion blurring. It makes me uncomfortable having to readjust my perception after running through an environment in Last of Us or Final Fantasy XIII. I want to appreciate the environment, and keep track of an enemy when strafing in a shooter. I'll even sacrifice some input lag to achieve that. I have no idea why my ancient LCD does this way better! Going out to shops to see TVs doesn't give me a good sense of motion blur, because they show their own videos or movies...that's not as fast or unpredictable as a game...so I'd love some input here and I'll go to shops to check the TV after.
Thanks for any feedback guys!