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Buzz Out Loud Lounge: Crysis = awful coding?

by thegibson - 7/24/08 8:01 AM
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Post 16 of 30

Ohh but it would...

by Nicholas Buenk - 7/25/08 7:42 PM In reply to: Poor choice then? by thegibson

Get the electric cars on the market, and they'll keep being able to sell them as the infrastructure is built. I think Crysis handled it perfectly. They delivered to gamers the most advanced 3d engine. And people will keep buying the game as the hardware catches up.

Post 17 of 30

Get the electric cars on the market, and they'll keep being

by R. Proffitt Moderator - 7/26/08 8:15 AM In reply to: Ohh but it would... by Nicholas Buenk

"Get the electric cars on the market, and they'll keep being able to sell them as the infrastructure is built."

This myth needs to be squashed. Every home I've lived in has the plug needed to recharge. Also, gas stations were not built before the current gas consuming cars hit the (?) road.

Post 18 of 30

Usually...

by Nicholas Buenk - 7/26/08 8:28 AM In reply to: Get the electric cars on the market, and they'll keep being by R. Proffitt Moderator

The chicken and the egg need to develop concurrently. ;)

Post 19 of 30

And look to the past for the answer.

by R. Proffitt Moderator - 7/26/08 8:30 AM In reply to: Usually... by Nicholas Buenk

Gas stations didn't happen first. A quick look found those started appearing decades after.

Post 20 of 30

You read the article about....

by Nicholas Buenk - 7/26/08 8:40 AM In reply to: And look to the past for the answer. by R. Proffitt Moderator

The british tesla competitor with the 10 minute recharge time? But it needs a 3 phase industrial power supply to achieve that.
http://news.cnet.com/8301-17912_3-9997197-72.html
This will recharge from homes, but will need more infrastructure for fast recharge.
Still, I think internal combustion is dead.

Post 21 of 30

No....

by Nicholas Buenk - 7/25/08 2:14 AM In reply to: Crysis = awful coding? by thegibson

At launch maybe. But Crysis plays fine on mid-range 2008 graphic cards. A $150 graphics card should be enough to put the quality to high.
They made the right choice, aimed the game at the future, and people will keep playing the game for longer than would be usual.

Post 22 of 30

Stop perpetuating the myth.

by themasquerade1013 - 7/25/08 7:32 AM In reply to: Crysis = awful coding? by thegibson

<i>I keep hearing about how Crysis is so advanced and ahead of its time that it can only be played the most expensive computers with duel SLI cards and twelve gigs of RAM on a quad-core blah blah blah.</i>

Seriously. This kind of over-exaggeration is what created the myth in the first place.

Post 23 of 30

Myth?

by thegibson - 7/25/08 12:31 PM In reply to: Stop perpetuating the myth. by themasquerade1013

Sorry, myth? A little hyperbole maybe... but not much...


http://www.1up.com/do/newsStory?cId=3163542

Minimum System Requirements

* OS - Windows XP or Windows Vista
* Processor - 2.8 GHz or faster (XP) or 3.2 GHz or faster* (Vista)
* Memory - 1.0 GB RAM (XP) or 1.5 GB RAM (Vista)
* Video Card -256 MB**
* Hard Drive - 12GB
* Sound Card - DirectX 9.0c compatible

Recommended System Requirements

* OS - Windows XP / Vista
* Processor - Intel Core 2 DUO @ 2.2GHz or AMD Athlon 64 X2 4400+
* Memory - 2.0 GB RAM
* GPU - NVIDIA GeForce 8800 GTS/640 or similar


EXTREME TECH: http://www.extremetech.com/article2/0,2845,2222410,00.asp

"Crysis supports DirectX 10 (as well as DX9), and at its highest quality settings, it's able to push modern hardware so hard that almost nothing short of an overclocked dual-graphics system can run the game at its maximum settings without turning into a slideshow."

Post 24 of 30

ie

by Nicholas Buenk - 7/25/08 7:43 PM In reply to: Myth? by thegibson

A modern computer.
;)
None of that hardware you list above is anything special or that expensive, it's just new.

Post 25 of 30

Your right...

by themasquerade1013 - 7/29/08 10:07 AM In reply to: Myth? by thegibson

12 gigs of ram is in no way an exaggeration. ...seriously.

Post 26 of 30

ooookay....

by thegibson - 7/29/08 11:55 AM In reply to: Your right... by themasquerade1013

I said I used hyperbole. Look it up.

Post 27 of 30

Times have changed. Let me share...

by R. Proffitt Moderator - 7/25/08 8:02 AM In reply to: Crysis = awful coding? by thegibson

Many machines could get a huge boost in the graphics speed for not as much as you suspect. Let me share that even the under 100 buck card you find at Tomshardware.com's "Best Video Card for the Money" which is updated monthly may be many times faster than what a machine came with. Here's the link -> http://www.tomshardware.com/reviews/gaming-graphics-cards,1965.html

Post 28 of 30

Del.icio.us'd!

by thegibson - 7/25/08 12:44 PM In reply to: Times have changed. Let me share... by R. Proffitt Moderator

Thanks. This will come in handy some day soon.

Post 29 of 30

volumetric slowdowns

by MikeThinks - 7/25/08 8:59 PM In reply to: Crysis = awful coding? by thegibson

A huge portion of the Crysis slowdowns are volumetric smoke. I can play the game w/ everything on high until I get to a few scenes that have the volumetric smoke/fog. The two areas that were bad for me were a warehouse near the docs, and the cave where the cold blast is initiated.

6600 quad core OC 3.1 ghz
4 gigs ram
geforce 8800gt

Post 30 of 30

Yeah

by Nicholas Buenk - 7/25/08 9:55 PM In reply to: volumetric slowdowns by MikeThinks

I think that's true for most games. Smoke is always slow, I wonder why.

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